joshyface
QUOTE (Salarzaar Xionon @ Apr 28 2011, 07:41 PM) quotec@ the egyption, err try not to double post? /biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> I dunno if that applies here.. /dry.gif" style="vertical-align:middle" emoid="<_<" border="0" alt="dry.gif" />... lol also I wouldn't go so crazy like you said... /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />QuoteEndQuoteEEndIt does, only double post when purposeful. And since the off-topic banter is starting to annoy me, I think we should bring this tangent to an end. While I hearing about theoretical situations, I want to ask you to please bring it to the life and rant section. I know i am a killjoy, so yeah no need to mention. Although if you have something that is more relevant, your thought/opinions/etc on the game please post. Thank-
patrickng9
/tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />Well, hmm, yeah, I want to talk something about the battle feature in genesis 2 o.oWell, do you think in each fight, the background of the battle scene should be different for each zones
joshyface
While I think this looks fine, I would not be surprised if An did. Although with the original, the background was the the same each time, and while that may be true I do not think it matters either way. What I am more curious about is, if the soundtrack is changing. Personally, I think character themes would be great. You could play them during tarot battles as to not have such repetition in the music. In the original it was very, boss battle or regular. I consider tarots something much different than both of those, they are a way for a character's self discov
patrickng9
Oh yeah I like it, character themes would be great. It might be useful to use them in storyline I guess.Boss themes
joshyface
Now back on topic, I don't think boss theme's are necessary we have boss music. Maybe for specific bosses like Recit
patrickng9
ow about final boss theme to make the last battle e
dragoonalpha
QUOTE (Pat(rick) @ Apr 29 2011, 04:37 PM) quotechow about final boss theme to make the last battle epic?QuoteEndQuoteEEndI agree to
amr116
and how about some music that fit the battle if its hard one then the music be epic if it easy then a nice music but not so epicand i also think some drama and get some life in the gameand also for about 5 lvl they get new wepons and armor so be new looki have alot of ideas but i want to see an ideas btw i mean AN ideas the person not the
joshyface
-I don't think we should have that many tracks, there should be some consistency in the game. Just because some people find a fight hard does nto mean others do. I.e. the cerberus fight. -I believe we have disscussed new outfits for characters, but they are more based on sidequests than levels. -no weapons, we have talked about this many times. -and i think this dissucussion is more for this topic
amr116
QUOTE (Josh @ Apr 29 2011, 12:43 PM) quotecA couple things:-I don't think we should have that many tracks, there should be some consistency in the game. Just because some people find a fight hard does nto mean others do. I.e. the cerberus fight. -I believe we have disscussed new outfits for characters, but they are more based on sidequests than levels. -no weapons, we have talked about this many times. -and i think this dissucussion is more for this topicQuoteEndQuoteEEndyou didnot say something about drama ya know some love some sadness some happeness come on add some
patrickng9
/ohmy.gif" style="vertical-align:middle" emoid=":o" border="0" alt="ohmy.gif
joshyface
QUOTE (the egyption 101 @ Apr 29 2011, 11:06 AM) quotecyou did not say something about drama ya know some love some sadness some happiness come on add some lifeQuoteEndQuoteEEndI didn't say anything because I think it could make an interesting discussion. Unfortunately, I have no opinion on the matter, so i am waiting for someone else to say someth
macfluffers
'm not sure what egyptian is getting at. An didn't skimp out on the story in either DtRoT or WoG. You mean you think that the story should have more turbulence? I mean, "drama" is more than emotive characters, and even if it weren't, the characters of Ge.ne.sis are pretty emot
patrickng9
Nera is kinda short temper o.oGely is kinda a per---- lol /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif
joshyface
Also I would not consider nera cold, she is protective and short tempered: not c
patrickng9
/tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />Gely is the lucky
dragoonalpha
/tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> Also Gely is some what power crazy IMO, seeing that he steals items of significance in both the first Ge.Ne.Sis and in Wings of Ge.Ne.Sis... It'll be great to finally find out what his true character is lik
joshyface
QUOTE (Salarzaar Xionon @ May 1 2011, 07:34 AM) quotecDon't forget the hint of love interest between Nera and Gely /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> Also Gely is some what power crazy IMO, seeing that he steals items of significance in both the first Ge.Ne.Sis and in Wings of Ge.Ne.Sis... It'll be great to finally find out what his true character is like...QuoteEndQuoteEEndI don't think he is hiding his true character anymore, he is hiding his motives. His betrayal in the first game is very similar to the one in the second game. Not to mention his general attitude is the s
patrickng9
lol jk /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />So yeah, the battle in Ge.ne.sis 2 is like a real time com
joshyface
quoteo(post=4222:date=Sep 3 2010, 02:09 PM:name=An)QUOTE (An @ Sep 3 2010, 02:09 PM) quotecSemi Real-time duel battle system Unlike the original game, character won't just strike and run back tho their spot. Units will knock each other around, run back and forth in battle. Movement speed and range will be also be calculated in duel battle sequence for more exciting duels. The duel is paused when player want to issue a specific command.QuoteEndQuoteEEnd
« Previous Page
Next Page »