EternalLurker
QUOTE (Si.Ner.Ge @ May 23 2010, 07:40 PM) quotecIn the Taurus battle, if you hover directly over his head, Nera can maul his hitbox while he can't hit her at all with his poison or flower shoot attacks.QuoteEndQuoteEEndYeah, I've mentioned twice before that Azure Dance's hitbox is pretty overpowe
si.ner.ge
Gelyan level 20, Power 29, Endurance 39, Agility 8, Empathy 5Safety Charm, Feather Boots (have I mentioned how much I low movement speed?), No itemsLadon -> Cyclop -> Gargoyle -> Zuu -> [[Tiamat]]Calm Blue - Silver // Angola Bay - SilverSunset Trail - Silver // Sunset Forest - SilverWindres Village - Gold // Moondrop Forest - SilverGemini Lake - Gold // Twin Spring - GoldHarpy Isle - Bronze // Witch's House - BronzeShade Spring - Silver // Darkstone Mts - BronzeSunrise Forest - Bronze // Sand Void - BronzeOcean Eye - Silver // Ghost Ship - BronzeMoonbreak Forest - Bronze // Gate of Measure - BronzeSun Shrine - GoldThere is a strange feature? bug? in the game where after a character reaches level 20, they will keep gaining exp. When they gain enough exp they get a free health boost. Sadly Gely does not receive an extra attribute point for reaching "level 21&qu
an
QUOTE (Si.Ner.Ge @ May 24 2010, 06:10 PM) quotecWell, I've finally beat the game on Easy difficulty. Granted, it wasn't a true representation of the game, because not all the bosses are in place, but here was my final result:Gelyan level 20, Power 29, Endurance 39, Agility 8, Empathy 5Safety Charm, Feather Boots (have I mentioned how much I low movement speed?), No itemsLadon -> Cyclop -> Gargoyle -> Zuu -> [[Tiamat]]Calm Blue - Silver // Angola Bay - SilverSunset Trail - Silver // Sunset Forest - SilverWindres Village - Gold // Moondrop Forest - SilverGemini Lake - Gold // Twin Spring - GoldHarpy Isle - Bronze // Witch's House - BronzeShade Spring - Silver // Darkstone Mts - BronzeSunrise Forest - Bronze // Sand Void - BronzeOcean Eye - Silver // Ghost Ship - BronzeMoonbreak Forest - Bronze // Gate of Measure - BronzeSun Shrine - GoldThere is a strange feature? bug? in the game where after a character reaches level 20, they will keep gaining exp. When they gain enough exp they get a free health boost. Sadly Gely does not receive an extra attribute point for reaching "level 21".QuoteEndQuoteEEndCan you post the total gears and items after you beat the game, Se.Ner.Ge ? And yeah, after level 20, you still gain EXP for free health boost but no more attribute points. Btw, for Endurance Gely, I used Arcane Earrings and Power Overwhelming to Leech back HP and EN to keep up spamming Soul Blossoms. You can probly get Gold Medals pretty easily doing t
si.ner.ge
QUOTE (An @ May 24 2010, 10:19 AM) quotecCan you post the total gears and items after you beat the game, Se.Ner.Ge ? And yeah, after level 20, you still gain EXP for free health boost but no more attribute points. Btw, for Endurance Gely, I used Arcane Earrings and Power Overwhelming to Leech back HP and EN to keep up spamming Soul Blossoms. You can probly get Gold Medals pretty easily doing that.QuoteEndQuoteEEndTotal Equipment (in order of conjure): Safety Charm [E], Commanding Badge, Crystal Armguard, Feather Boots [E], Berserker Soul (wasn't that good)No healing items: I don't remember how many I conjured due to several failed levelsMisc. Items:1x 4-Leaf Clover8x Aquarius Gem6x Garnet2x Holy Water17x Poison Blossom7x Rainbow Stones6x Shapely Gem5x Time Lock4x Vampiric ContractAs you can see I didn't get any Doom Stones for Power Overwhelming. Arcane Earrings was an option but I wasn't focusing on Beast damage and I didn't have the insane Power from PO to negate Soul Blossom's HP loss effect. There were very few times when I felt the need to spam SB, anyway.The layzors at the end of the "Gate of Measure" level are pretty deadly because they're paired; if you move right, you aren't hit, but if you move wrong, they just kill you. That was the most frustrating part for me at the end, the layzor-beholder combination, and pretty much the only parts where I really wanted Tiamat's Soul Blossom.Edit: Just for fun, I tested to see what would happen if I fed more stones to Tiamat. (Answer: Not much.)Edit2: Yes, I did get 3 Life Seeds. I used them for conjuring Life Streams.How does an Endurance Sisily sound to you,
an
QUOTE (Si.Ner.Ge @ May 24 2010, 07:39 PM) quotecTotal Equipment (in order of conjure): Safety Charm [E], Commanding Badge, Crystal Armguard, Feather Boots [E], Berserker Soul (wasn't that good)No healing items: I don't remember how many I conjured due to several failed levelsMisc. Items:1x 4-Leaf Clover8x Aquarius Gem6x Garnet2x Holy Water17x Poison Blossom7x Rainbow Stones6x Shapely Gem5x Time Lock4x Vampiric ContractAs you can see I didn't get any Doom Stones for Power Overwhelming. Arcane Earrings was an option but I wasn't focusing on Beast damage and I didn't have the insane Power from PO to negate Soul Blossom's HP loss effect. There were very few times when I felt the need to spam SB, anyway.The layzors at the end of the "Gate of Measure" level are pretty deadly because they're paired; if you move right, you aren't hit, but if you move wrong, they just kill you. That was the most frustrating part for me at the end, the layzor-beholder combination, and pretty much the only parts where I really wanted Tiamat's Soul Blossom.How does an Endurance Sisily sound to you, An?QuoteEndQuoteEEndHmm. Look like forest wings drop rate should be increased along with holy water. Cursed Pendant should costs more Vampiric Contracts. You didn't get any life seed?Endurance Sisily isn't bad as long as you don't max Endurance and Agility at the same time. If you go for that path, consider Endurance/Power or Endurance Empathy and don't get a Leviat
EternalLurker
Level 17x2 4-Leaf Clover, never got the 3 necessary for Lady Luck which fucked over my ability to get any of the other itemsx5 Aquarius Gem, never got the 9 necessary for Deep Bluex1 Doom Stone, didn't have the Crimson Stones to spare for Power Overwhelming by the end of the gamex2 Shapely Gem, just enough to afford one pair of Arcane Earrings which I boughtx8 Poison Blossom, enough for an Assassin Bracelet (which I bought) and almost enough to buy a Grim Reaper toox1 Forest Wing, was saving up stones all game for Gaia's Vest and never got even close to the number of Forest Wings I needed for itx9 Garnet, like Poison Blossoms it's good to have a lot because there's a consumable item that uses 'emx1 Holy Water, not even close to purchasing a single Divine Rosaryx1 Life Seed, almost nothing considering there's a consumable item that uses 'emx5 Rainbow Stones, almost enough for x2 Alchemist Stone4-Leaf Clover drop rates need to increase dramatically and/or there needs to be a 1-Clover consumable item (replacing the useless Golden Apple) that significantly increases drop chances for the rest of the level. Aquarius Gem drop rates probably only need to be boosted a little; I know I was generally unlucky with them on that playthrough, because on my old Medium playthrough I got an ungodly amount of them by stage 3. Holy Water drop rates need to be WAAAAAAAAAAAAAAAAAAAAAY higher. Same with Vampiric Contracts which I never saw even on my Medium playthrough, where I replay levels (obviously, because it's damn near impossible to beat Medium otherwise). Forest Wings are a major offender too.And trust me, I didn't just skip enemies or anything. I killed pretty much every enemy, very quickly. As proof, I got all golds except two silvers and a bronze. (Stupid Gate of Measure...*grumb
an
4 leaf clover and the basic elemental misc items drop rate should be increased too *making note*. What char/ build was you playing EL? how did it turn
EternalLurker
My Medium playthrough prior to that was a Sisily Agility+Empathy Unicorn run with x2 Assassin's Bracelet for a dodge chance that kept up with the enemies on Medium difficulty. Almost. It was pretty hell
si.ner.ge
Calm Blue - goldReached Level 2Angola Bay - died due to lack of careful HP/Energy conservationReached Level 3Conjured Feather BootsAngola Bay - silver. Azure Dance's hitbox is insane. Used 1 pot.Reached Level 4Beast Level Up - 200/250Sunset Trail - bronze. Plants are annoying to kill because you can't just sit next to them and Dance them.Reached Level 5 (10/5/21/3)Beast -> Simurgh (boooo~ring)Sunset Forest - died too many times to count - I'm pretty reckless with Nera. The "hover underneath them and Azure Dance seems to work well with the wind-birds, though.Reached Level 6Reached Level 7Reached Level 8Sunset Forest - bronzeWhat is up with Grand Jury? Sometimes when I use it, it looks very much like it doesn't hit anything. Disappointing.)Windras Village - silver, died a few times, all health pots usedReached Level 9Conjured Lady LuckMoondrop Forest - bronze, died a few timesReached Level 10 (11/5/30/3)I'm finding Agility is very much a matter of YMMV (Your Machine May Vary). My five year old laptop was lagging, whining, and sputtering all through this level, and Grand Jury was sometimes unresponsive. At this low level, anyway, Dodge is a really crappy substitute for actually dodging, and Nera's maxed dodge rates in this game are nowhere near what they were in DtRoT.Beast Level Up - 400/550Gemini Lake - silver, died onceReached Level 11Beast -> PegasusTwin Spring - silverPegasus is interesting because unlike pretty much every other beast, his normal attack has a limited range, like Nera's. This makes him very not-useful for enemies like the flowers, but he can also mop up swarms of fast enemies that come too close.Lady Luck is having a noticeable impact on Aquarius Gem drops from the larger enemies. Deep Blue ahoy!I conjure three more healing vials, never know when you might need them.Harpy Isle - bronzeUsed an item but didn't die.Witch's House - I die twice.Reached Level 12I spend 100 Crimson Stones on Pegasus and conjure an Assassin Bracelet for net +3 dodge, since Pegasus is already fast enough for me and Nera needs a serious damage boost.Witch's House - silver - I barely scrape through with my life, but I get the last Aquarius Stone for Deep Blue.Reached Level 13Conjure Deep Blue and feed 200 more Crimson Stones into Pegasus.Shade Spring - I die even though I'm supposedly at 4 hp. Eh. Feed Pegasus 300/???.Pegasus's Breath is doing shitty damage for some reason. Two direct hits on a volcano golem and it still didn't die. True, I haven't raised Empathy at all, but I never raised Gely's Empathy either and I wasn't having these issues.Reached Level 14Shade Spring - BronzeReached Level 15Feed Pegasus 500/???Permastun is nice, but it's not really what I'm looking for to get Medals (not that I have any hope at this point). I switch back to Lady Luck/Assassin Bracelet.Darkstone MtsReached Level 16Farming for another Assassin Bracelet, and because I can't beat this level.And Silver!Azure Dancing the layzors is really tricky, but it's one hell of a lot better than the alternative.I find that I get a rough approximation of the permastun effect just as well without Deep Blue, anyway, so it's not worth all the hassle.Feed Pegasus 900/??? Since there aren't any Azure items I'm going for, I may as well use my stockpile of Stones to make Leviathan after I evolve Pegasus to the fourth tier. But first...Sunrise Forest - silverI scrape through this level by the skin of my teeth, but at least I don't die.Feed Pegasus 1110/1110 -> Unicorn (19/5/28/6) 77 dodge, 7 atk speedOh, yes, Nera likes Unicorn very much.Sand VoidReached Level 17After many retries...bronzeI replenish my supply of Healing Vials, since Refreshers don't heal enough hp and Soul Refreshers are too expensive.For some reason, the Vials in slots 1 and 3 auto-equipped themselves, while slot 2 was left empty.Since I don't care about the drop rate, I make another Assassin Bracelet to up my dodge to an even 80.Feed Unicorn 1500/??? Azure Stones.Ocean Eye - silver (died once)Reached Level 18For the most part I just charge in and slaughter everything, saving Unicorn's breaths for the larger and more annoying enemies. I run out and don't think to use a pot, but I still won...ah well.Feed Unicorn 2000/??? Azure Stones.Ghost Ship - bronze (died twice, I think)Reached Level 19Same strategy as Ocean Eye, modified to use more breaths.Feed Unicorn 2400/??? Azure Stones.Moonbreak Forest - bronze (died a bunch)It's that darned layzor+Beholder that always gets me, and no matter how much Breath I spam they don't friggin' die. I waste a bunch of items failing this level over and over, reinforcing my belief that conjuring consumables is a waste of time. Eventually I win through killing that hard part; the rest is easy.Feed Unicorn 2670 Azure Stones. -> Leviathan. Yay!Gate of Measure - silverWell, it was just a silver medal, but wow, Leviathan is nutters! I wasn't even trying to dodge half the time and I just slaughtered everything. Chrono Vortex is super expensive, but I think its bonuses make up for it.Sun Shrine - goldThe background of the level says "Ancient Shrine" when I enter. Which is it supposed to be?Final StatsNeraine level 20 [28/5/33/3]Beast Salamander -> Simurgh -> Pegasus -> Unicorn -> [[Leviathan]]Equipment: Assassin Bracelet x2Other Equipment made: Feather Boots, Deep Blue, Lady LuckMisc. Items:2x 4-Leaf Clover2x Aquarius Gem1x Doom Stone1x Forest Wing18x Garnet5x Holy Water16x Poison Blossom17x Rainbow Stones2x Shapely Gem6x Time Lock1x Vampiric Contract(No, I actually did not get a single Life Seed drop this time.)I'm out of save slots now, so I guess I'll have to clear cookies and try again?Observations:In general, as EL has said before, the Crimson-only beasts are underwhelming. Their breaths don't have interesting abilities and they don't do near enough damage to make up for it. Grand Jury, in particular, seems to veer away when I dodge an incoming bullet after using it. (Shame I'll never get to try Phoenix, it could be really awesome, but I'm not about to struggle through another playthrough of Crimson-only beasts.) Naga's Breath seems to misfire sometimes as well. Maybe it's some quirk of the programming that I don't quite understand, but having tried all three, Ladon -> Cyclop is looking like the standout option among the first two tiers of beasts. I've already gone over why Ladon is better than Salamander. Cyclop has decent movement, the +1 all attributes and lifegain helps any build, and poison kills enemies faster, which is always good.As for tier 3 beasts my vote goes to Griffin. Yes, Battle Frenzy is awful, but it has good damage, good movement, and a useful perk that doesn't require you to keep track of how long it's working.In my Gely playthrough, I used his first attack for weak, wide spread damage against swarms, and his poison shot for stronger damage against larger, single enemies. With Nera the damage and spread is reversed, so she basically has to resort to risky, high-dodge tactics in melee, or else take an excruciatingly long time to whittle down enemies with her ice attack. I'll try focusing on Power early, in another playthrough, and see if it makes a difference.What is the intended % of the freeze effect of Deep Blue? I didn't see a difference in Crystal Dust's freeze with or without it, and right now I feel it's terribly overcosted/underpowered. Feather Boots gives more +stats at 1/6 the price.More Forest Wings k
EternalLurker
QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecBeast -> Simurgh (boooo~ring)What is up with Grand Jury? Sometimes when I use it, it looks very much like it doesn't hit anything. Disappointing.)Grand Jury, in particular, seems to veer away when I dodge an incoming bullet after using it.QuoteEndQuoteEEndYeah, I'm not particularly happy with Simurgh right now either. Grand Jury's hitbox is...weird, and his perk is rather weak. The other Crimson beasts are all pretty awesome now (they used to be vastly inferior to the Azures but now they seem pretty badass, though I haven't tried the new Azures yet for comparison) which makes him seem even wimpier by comparison.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecPegasus's Breath is doing shitty damage for some reason. Two direct hits on a volcano golem and it still didn't die.True, I haven't raised Empathy at all, but I never raised Gely's Empathy either and I wasn't having these issues.QuoteEndQuoteEEndPegasus' breath does CRAZY damage. Watch the attack carefully: the fire spins in a clockwise circle as the projectile travels. Just aim the shot right so that the fire is stuck inside your opponent throughout the shot's path, and it'll be ridiculous. The problem with those guys (Lava Golems, I guess they're called?) is that their hitboxes are deceptively small like Taurus', so the breath isn't great against them, but it annihilates almost anything else.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecAzure Dancing the layzors is really tricky, but it's one hell of a lot better than the alternative.QuoteEndQuoteEEndHaven't tried, but it should be pretty easy. Just stay constantly right above 'em, not below. Though I guess the few parts where they come in pairs might be a bit irritating.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecOh, yes, Nera likes Unicorn very much.QuoteEndQuoteEEndI wanna do a Neraine run next when I test Azure beasts, since I haven't used her yet, but yeah, I imagine she'd kick ass with Unicorn. Makes me sad that I'm not gonna get to test that for a while. It irritates me that Gelyan doesn't get the +3 Empathy from Unicorn; is that for balance purposes or flavor? The flavor is unnecessary if so and just makes Gelyan players feel left out.But yeah, Unicorn is pretty badass; couldn't've played through Medium without his ridiculous dodge boost (since we can't craft the +20 dodge item yet). After I test Azure beasts, I'm gonna do a Neraine Agility+Endurance run, smash into weaker attacks repeatedly to dodge as many as I can and not take much damage from the ones I can't, then use the massive orb swarm to crush the opposition. Should be fun, if not as brutally effective as Endurance+Pegasus' nigh invulnerability.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecI waste a bunch of items failing this level over and over, reinforcing my belief that conjuring consumables is a waste of time.QuoteEndQuoteEEndI hate spending resources on consumable items in any game, though that's partially just the obsessive gamer in me who likes beating games without using potions or dying.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecWell, it was just a silver medal, but wow, Leviathan is nutters! I wasn't even trying to dodge half the time and I just slaughtered everything. Chrono Vortex is super expensive, but I think its bonuses make up for it.QuoteEndQuoteEEndI'm going to be going pretty Azure-heavy for my next couple playthroughs, so wouldja care to tell me what Leviathan does since I won't see him for a while?quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotechaving tried all three, Ladon -> Cyclop is looking like the standout option among the first two tiers of beastsQuoteEndQuoteEEndIunno, I prefer Salamander for an Empathy Sisily. That breath's damage is just so incredibly overwhelming on anything with a wide hitbox. Bosses die in moments. On my first playthrough I stuck with Salamander for almost half of the game without upgrading him, and that was on Medium difficulty. I'd still say he's overall less effective than Ladon, so he probably should have a damage boost to his normal attack (his breath is plenty strong enough), but I think he's the better choice for that particular build and is probably preferable for an Endurance Gelyan as well.But yeah, Cyclop > Simurgh.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecAs for tier 3 beasts my vote goes to Griffin. Yes, Battle Frenzy is awful, but it has good damage, good movement, and a useful perk that doesn't require you to keep track of how long it's working.QuoteEndQuoteEEndReally? Battle Frenzy is REALLY awful; I can't imagine Griffin is so solid in other categories as to compensate for that. He's competing against the likes of Life Stream and Solar Wing.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecIn my Gely playthrough, I used his first attack for weak, wide spread damage against swarms, and his poison shot for stronger damage against larger, single enemies.QuoteEndQuoteEEndActually, no. His first attack is better against larger enemies due to the piercing effect. Much, much better.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecI'm out of save slots now, so I guess I'll have to clear cookies and try again?QuoteEndQuoteEEndNot cookies. There's a .sol file you have to delete. (Or tweak; you can clear out individual save slots if you carefully edit the file in a text editor.) I can tell you where it is on a Mac but I have no clue on Windows.quoteo(post=3252:date=May 25 2010, 09:45 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 09:45 PM) quotecI die even though I'm supposedly at 4 hp.QuoteEndQuoteEEndYeah, that happened a lot on my Sisily Medium playthrough. Deaths at 8-11 HP weren't uncommon. It's kinda like the reverse of the exp glitch you and Gunground repor
si.ner.ge
QUOTE (EternalLurker @ May 25 2010, 07:17 PM) quotecPegasus' breath does CRAZY damage. Watch the attack carefully: the fire spins in a clockwise circle as the projectile travels. Just aim the shot right so that the fire is stuck inside your opponent throughout the shot's path, and it'll be ridiculous. The problem with those guys (Lava Golems, I guess they're called?) is that their hitboxes are deceptively small like Taurus', so the breath isn't great against them, but it annihilates almost anything else.QuoteEndQuoteEEndAh, I see. Didn't really try it that much before I upgraded to Unicorn.quoteoQUOTE quotecHaven't tried, but it should be pretty easy. Just stay constantly right above 'em, not below. Though I guess the few parts where they come in pairs might be a bit irritating.QuoteEndQuoteEEndAre you sure? Azure Dance can hit enemies above as well. Or is it the thing's hitbox? It's actually pretty fun, dancing on the edge of death, and much more so than playing the *plink plink* dodge *plink plink* game with Crystal Dust.quoteoQUOTE quotecI wanna do a Neraine run next when I test Azure beasts, since I haven't used her yet, but yeah, I imagine she'd kick ass with Unicorn. Makes me sad that I'm not gonna get to test that for a while. It irritates me that Gelyan doesn't get the +3 Empathy from Unicorn; is that for balance purposes or flavor? The flavor is unnecessary if so and just makes Gelyan players feel left out.QuoteEndQuoteEEndI imagine it's the "unicorns are attracted to pure women" flavor. It is rather unfortunate that players don't know what their beasts will evolve into beforehand; I say it can be cut.quoteoQUOTE quotecI'm going to be going pretty Azure-heavy for my next couple playthroughs, so wouldja care to tell me what Leviathan does since I won't see him for a while?QuoteEndQuoteEEndYou don't know? Here's the description from the game:LeviathanAttack: Solar Ray Damage: XXXX/sec Type: Piercing Energy: 3 Special: None (The animation is pretty weird, it shoots a beam into the ceiling then it comes down at an angle. Dunno how accurate it actually is.)Breath: Chrono Vortex: Damage: XXXX/sec Type: Explosive Energy: 100 Special: Shoots an array of vortexes. Each deals high DOT and locks enemy in time.Perk: Chrono Supreme: When rider dodges, all enemies locked in time for a brief moment. Increases dodge by 10. Increases Power by 3. Increases Agility by 3.Movement: 12I couldn't get enough Stones to make Leviathan until 19th level, but when I did, I had minmaxed Dodge, so I was basically unhittable and the enemies weren't even attacking half the time. In the final level I one-shotted Pisces with the breath then killed Taurus with Azure Dance. Good movement speed doesn't hurt either.quoteoQUOTE quotecIunno, I prefer Salamander for an Empathy Sisily. That breath's damage is just so incredibly overwhelming on anything with a wide hitbox. Bosses die in moments. On my first playthrough I stuck with Salamander for almost half of the game without upgrading him, and that was on Medium difficulty. I'd still say he's overall less effective than Ladon, so he probably should have a damage boost to his normal attack (his breath is plenty strong enough), but I think he's the better choice for that particular build and is probably preferable for an Endurance Gelyan as well.But yeah, Cyclop > Simurgh.QuoteEndQuoteEEndYeah, I'll admit Salamander has his uses. I still prefer Ladon's perk, especially for low-skill gamers like me. A small damage boost to Salamander would be great.quoteoQUOTE quotecReally? Battle Frenzy is REALLY awful; I can't imagine Griffin is so solid in other categories as to compensate for that. He's competing against the likes of Life Stream and Solar Wing.QuoteEndQuoteEEndWell, you know my problems with Solar Wing, and my Nera's Endurance stayed so low that Life Stream didn't really do anything.quoteoQUOTE quotecActually, no. His first attack is better against larger enemies due to the piercing effect. Much, much better.QuoteEndQuoteEEndSure. Even against enemies with small hitboxes?quoteoQUOTE quotecNot cookies. There's a .sol file you have to delete. (Or tweak; you can clear out individual save slots if you carefully edit the file in a text editor.) I can tell you where it is on a Mac but I have no clue on Windows.QuoteEndQuoteEEndI'm not programming savvy, so I suppose I'll ask An t
EternalLurker
QUOTE (Si.Ner.Ge @ May 25 2010, 11:12 PM) quotecAre you sure? Azure Dance can hit enemies above as well.QuoteEndQuoteEEndYup, but the rider is the only part of the rider+beast that can be hit, so it's generally safer to be above rather than below your opponents with Azure Dance. Same for Sisily's Flame Orb (laying mines above enemies, then flying up so they run into the mines, = uber damage win, so I use it as a close-range weapon like Azure Dance). Also, that way your beast's attack hits your enemy.quoteo(post=3255:date=May 25 2010, 11:12 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 11:12 PM) quotecI imagine it's the "unicorns are attracted to pure women" flavor. It is rather unfortunate that players don't know what their beasts will evolve into beforehand; I say it can be cut.QuoteEndQuoteEEndAgreed.quoteo(post=3255:date=May 25 2010, 11:12 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 11:12 PM) quotecBreath: Chrono Vortex: Damage: XXXX/sec Type: Explosive Energy: 100 Special: Shoots an array of vortexes. Each deals high DOT and locks enemy in time.QuoteEndQuoteEEndwat. Sisily Leviathan run goooooooquoteo(post=3255:date=May 25 2010, 11:12 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 11:12 PM) quotecPerk: Chrono Supreme: When rider dodges, all enemies locked in time for a brief moment. Increases dodge by 10. Increases Power by 3. Increases Agility by 3.Movement: 12QuoteEndQuoteEEndEh, Unicorn's better for dodge-whores. Higher base movement and the same dodge&agility buffs and a better bonus for dodging = win. But yeah, that breath is wtf.Also, just so you know since you haven't tried Phoenix yet, he increases all attributes by 3. Hilarity.quoteo(post=3255:date=May 25 2010, 11:12 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 11:12 PM) quotecYeah, I'll admit Salamander has his uses. I still prefer Ladon's perk, especially for low-skill gamers like me. A small damage boost to Salamander would be great.QuoteEndQuoteEEndOh, it's the perk you like? If you're going with a high-damage build using Salamander, all the enemies will be dead all the time anyway, so it's easy to pick up stones the old-fashioned way. I thought you preferred Ladon's Agility and movement bonuses, which I think are better at early stages (movement in particular is extremely important at the beginning of the game, since there are fewer enemies so you can easily survive levels with a high movement score even if your Agility and Endurance are both crap).quoteo(post=3255:date=May 25 2010, 11:12 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 11:12 PM) quotecWell, you know my problems with Solar Wing, and my Nera's Endurance stayed so low that Life Stream didn't really do anything.QuoteEndQuoteEEndYeah, but at high Endurance Life Stream is basically invulnerability. Even for a build that doesn't have much Endurance, simply buying x2 Safety Charms (which are very inexpensive) makes Pegasus pretty damn amazing. Try it out on your recent save file: buy x2 Safety Charm and fly around with Pegasus a little.quoteo(post=3255:date=May 25 2010, 11:12 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 11:12 PM) quotecSure. Even against enemies with small hitboxes?QuoteEndQuoteEEndWell, anything with a wide hitbox gets raped. If you're referring to the Lava Golems, their hitbox isn't very tall, but it's still fairly . And bosses generally get wrecked pretty hardcore by piercing damage. The main advantage of Toxic Shot is with a high-Agility build due to its high rate of fire benefiting greatly from higher Attack Speeds, but with a low-Agility high-Power build, Gelyan's primary weapon is usually much better. You just switch to Toxic Shot every several seconds to keep the enemy poisoned.quoteo(post=3255:date=May 25 2010, 11:12 PM:name=Si.Ner.Ge)QUOTE (Si.Ner.Ge @ May 25 2010, 11:12 PM) quotecI'm not programming savvy, so I suppose I'll ask An then.QuoteEndQuoteEEndAh, the power of the Internet. A quick Google tells me it's located at C:\Documents and Settings\****\Application Data\Macromedia\Flash Player\#SharedObjects\ . Just find genesis.1manstudio.net in there, and delete the .sol file in the myth_rider fol
si.ner.ge
QUOTE (EternalLurker @ May 26 2010, 08:02 AM) quotecAh, the power of the Internet. A quick Google tells me it's located at C:\Documents and Settings\****\Application Data\Macromedia\Flash Player\#SharedObjects\ . Just find genesis.1manstudio.net in there, and delete the .sol file in the myth_rider folder.QuoteEndQuoteEEndAll right, thanks.EL, which rider and beast will you be going for in your Azure-heavy playthrough? I'll do something different so we don't wind up giving An two sets of the same data. So far the beasts I have not personally had experience with are Hydra, Kraken, Phoenix, Behemoth, Nidhogg, and Beelzebub. Though I may actually want to try a Crimson/Sisily run boosting Agility then Empathy, just to whore the maximum benefit out of Unicorn's bre
EternalLurker
On my next playthrough I'll try Ladon -> Naga -> Siren, copy my .sol file, try Kraken and Beelzebub, then go back to the earlier copy and try Hydra, copy it again, then try Nidhogg and Tiamat each. This'll all be with Neraine. I'll do a Sisily run for the remaining beasts after I deal with this stupid funeral that'll take up my time in this coming w
si.ner.ge
Sisily, level 20Base stats: Power 4 Endurance 4 Agility 25 Empathy 30Beasts: Salamander -> Simurgh -> Pegasus -> Unicorn -> PhoenixAt the beginning of the game, Salamander breath-spam really does wreck everything, but at around the 5-star mark, Sisily's crap for Power really starts hurting her damage. While I still got Silver and Gold medals, I was dying a lot more, and I had to rely on spamming breaths to do any real damage against the larger enemies, and would inevitably run out of either HP or Energy sometime, since Sisily dies in two hits to everything and her Agility isn't anywhere near a reliable dodge, even with two Assassin Bracelets. I still can't beat the Gate of Measure; I once managed to beat the double Chrono Wurms and Beholder somehow, but then died to Taurus.The Taurus battles are also very hit-or-miss, because sometimes I think I'm in the safe spot but I get hit by his vines anyway.Currently the item slots I'm using are 1 Cursed Pendant and 1 Assassin Bracelet. I think I may have been better off just pumping Power instead of Agility.Phoenix is cool, but his breath doesn't actually do anything for a while (during which time you can easily die) and it has crap targeting. It should always target the enemy on the screen with the highest HP or damage.I tried Sisily with Leviathan; again, her Dodge isn't near high enough to get the godly results I did with Nera. Overall, since I'm having an equally frustrating time with both of them, they seem balanced. Chrono Supreme has a somewhat limited range, but it's still better than Mark of Fire.EDIT: By the way, I got five Forest Wings this playthrough.EDIT2: After you start the game, in the character profiles, their "Skills" still have the old descriptions.
EternalLurker
There's also the fact that the endgame Agility and Empathy items (Dragon Heart and Mirage Boots) are currently uncraftable.As for Taurus, just stay at the proper position to dodge the flowers and vines and he's really easy. His little Toxic Bolt -like shot (which will then be the only thing that can hit you) is slow and easy to dodge, and once you're done you just move back to the spot at which you w
an
I tried a build with about 20 Empathy, 15 power and 15ish endurance on Sisily, it was very hard to die since you can recovery SP very fast and keep the eggs on constantly in battle. She kept getting resurrected! Good reports btw, I don't have time to answers all the issues but i did read them and take the necessary notes. EL is going a good job answering questions about game mechanic anyway /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif
EternalLurker
And yes, Agility's Attack Speed boost is pretty powerful. It might need to be toned down a bit since Agility also helps with defense and Power doesn't. I'll test that in more detail tomorrow morn
an
QUOTE (EternalLurker @ May 27 2010, 02:18 AM) quotecIunno, if I'm going for Phoenix resurrection spam I much prefer Power + Arcane Earrings.And yes, Agility's Attack Speed boost is pretty powerful. It might need to be toned down a bit since Agility also helps with defense and Power doesn't. I'll test that in more detail tomorrow morning.QuoteEndQuoteEEndI wouldn't be worried about Power being weaker than agility since it add damage exponentially,also, attack speed help most with attacks that has already low attack speed (Crystal Dust, Poison Bolt). It is not a big boost on attacks with low base attack speed ( Judgement bolt, Flame
si.ner.ge
QUOTE (An @ May 26 2010, 03:39 PM) quotecIf you go Agility on Sisily, it should be backed up by some power else you would waste all the extra attack speed. Btw, since you can't craft mirage boots yet, you probably didn't notice this, but your dodge rate is caped at 85%.I tried a build with about 20 Empathy, 15 power and 15ish endurance on Sisily, it was very hard to die since you can recovery SP very fast and keep the eggs on constantly in battle. She kept getting resurrected! Good reports btw, I don't have time to answers all the issues but i did read them and take the necessary notes. EL is going a good job answering questions about game mechanic anyway /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />QuoteEndQuoteEEndYesh, that does make sense.Here's my latest run:Sisily level 18 (!!)Total End Stats: Power 10 Endurance 24 Agility 7 Empathy 30Items: 2x Safety CharmOther Items Conjured: 1x Arcane Earrings (I keep forgetting its leech effect is based on Power); no consumables usedMisc. Items: 3x 4-Leaf Clover, 4x Aquarius Gem, 1x Forest Wing (I saw another one drop, but didn't get it in time), 7x Garnet, 5x Holy Water, 5x Life Seed, 10x Poison Blossom, 4x Rainbow Stones, 3x Time Lock, 2x Vampiric ContractBeast: Salamander -> Cyclop -> Griffin -> Zuu -> BehemothI don't really like how Behemoth only increases Power but his breath disables you, thus causing low-Power/high-Empathy or low-Empathy/high-Power builds to be unable to make full use of him. For reference, he can evolve from Chimera (an everything Beast, but rewards Empathy investment; I never really liked him, so I don't use him) and Zuu (an Endurance beast all the way).Griffin really gets his best use with high-Power/low-Empathy builds, because you'll never want to use his breath. One of the most annoying things about it is that it only fires in a straight line, so even if an enemy is slightly above you Griffin can't hit it because . Still, I probably would have stuck to Cyclop even if I did make Gargoyle.That's also a problem I've found with the game screen itself. Sometimes enemies fly up so their sprite is 9/10ths off the screen and you can't hit them with your beast attack. Haven't tried it with the rider's attack, since I was mainly counting on my beast to do all the work. I know that you can fly downward to draw the enemies back onto the screen, but it's often counterproductive when there are missiles/enemies incoming from that area. Also I'm not sure how relative speeds are, whether they'll just go back up top faster than you if you try to fly up.I personally used Salamander up to level 5, then switched to Cyclop and started raising Endurance. I used Cyclop for most of the game, until about the Sand Void, made Zuu, and finally made Behemoth at the Gate of Measure and Sun Shrine. Endurance Sisily is pretty insane with Cyclop, as your high Health and Energy regeneration rates, coupled with Cyclop's breath, make you nigh unkillable. (Unless you make a lot of positioning mistakes like I do.) Zuu likewise was great with this build, as high Energy means you can rapid-fire off breaths to give you time to recover HP, and Behemoth breath-spam like I did makes you unkillable.Calm Blue - gold // Angola Bay - goldSunset Trail - gold // Sunset Forest - silverWindres Village - silver // Moondrop Forest - silverGemini Lake - gold // Twin Spring - gold (I'm pretty consistently getting gold medals on these. Using EL as a baseline, you should make these levels longer.)Harpy Isle - bronze (Consistently getting bronze on this, and doing it before Witch's House - which one is supposed to be "level 9"?) // Witch's House - silverShade Spring - bronze // Darkstone Mts - bronzeSunrise Forest - bronze // Sand Void - silverOcean Eye - gold // Ghost Ship - silverMoonbreak Forest - gold // Gate of Measure - bronzeSun Shrine - goldEDIT: Is there an optimal, or even viable, build that focuses on Empathy for any character not named Sis