Today, I did not have time to continue testing since I had a very busy schedule, but I will continue tommorow.
jelleh
I run windows Vista.Both Firefox and flash are up to date, I downloaded the latest like a week ago when I had another problem with flash (turned out to be a completly unrelated DNS error)When I reloaded the game using the 'hide game' button on newgrounds the bug stayed, but when i refreshed the entire page the bug disapeared.Tried Chrome and it worked fine.Not much more I can tell you right now, hope it helps.
gunground
QUOTE (JAFN @ Nov 4 2009, 07:22 PM) quotecI've got the bug right at the beggining of the game (I never even reaching a single attack phase).I run windows Vista.Both Firefox and flash are up to date, I downloaded the latest like a week ago when I had another problem with flash (turned out to be a completly unrelated DNS error)When I reloaded the game using the 'hide game' button on newgrounds the bug stayed, but when i refreshed the entire page the bug disapeared.Tried Chrome and it worked fine.Not much more I can tell you right now, hope it helps.QuoteEndQuoteEEndFirst off, thank you ever so much for taking the time to submit this bug report. So far the information you have supplied has assisted immensely to the effort, and has already led to the suspicions and leads to be narrowed tremendously. So far from what you have stated, I have been able to determine multiple things:-It is very unlikely not to be a level issue, however It's still possible that a certain extra factor within the level is triggered on certain levels, but at this time I view it as unlikely.-It could very well be related to either the actions of the player within the game, or an outside influence such as flash or pressing certain keys in combination with eachother. So far my suspicion is directly upon the keyboard, but its too soon to tell.-It is unlikely that it is browser based, but I'm not ruling it out since its a well known fact that this factor is a commonly guilty of the errors.-It is extremely unlikely it involves computer models whatsoever, but then again its very, very rare to find a bug relating to someones operating system. -Lag is becoming less likely the culprit, though vista is pretty cruddy when it comes to gaming (I use vista on one of my computers) so thats still a high suspicion.So far that is what I've come up with, but from experience of other games, usually a bug such at this is influenced by code conflict or outside influences relating to the players actions. So far those are my top priorities for pin-pointing the bug, and I will focus on that primarily.I do, however, have a question for the developers, are there hotkeys within the g
an
here is no hotkey on the battle grid screen. However, there is hidden hotkeys for the duel battle screen. You can press 1 to use first ability, 2 to use second ability etc.. instead of click on the abilities o
gunground
QUOTE (An @ Nov 4 2009, 10:01 PM) quotecThere is no hotkey on the battle grid screen. However, there is hidden hotkeys for the duel battle screen. You can press 1 to use first ability, 2 to use second ability etc.. instead of click on the abilities orbs.QuoteEndQuoteEEndWell, that narrows down one of my leads. It would be unlikely for the hotkeys for the duel battle would affect the phase system, though its not completely unheard of. I will try those hotkeys out here and there, to see if I get some odd response whatsoever to give a hint of whether a coding conflict between the two phases is occuring. I'm going to start a new game, and test every single thing that pops up in my mind on the very first level. If it occurred for the person above me, then it will almost certainly work for me if it is in fact a game issue, rather than a player issue. If I do not have any response, then it will definetly re-open the possibility of the web-browser theoryAlso, for the user above who submitted the report, if your reading this, did you play the game before, or was this your first time playing when you encountered the bug?Edit: New Theory for bug posted on first
EternalLurker
Also, in Mac OS X 10.3 and up Sticky Keys is off by default, so it's not the culprit; anyone who turns it on knows what they're doing. Besides, Sticky Keys is only for modifier keys (Shift, Ctrl, Option, and C
gunground
QUOTE (EternalLurker @ Nov 5 2009, 06:12 AM) quotecWait, there are no hotkeys at the battle grid? Space doesn't skip a phase? Then that's a glitch, because it always does for me.Also, in Mac OS X 10.3 and up Sticky Keys is off by default, so it's not the culprit; anyone who turns it on knows what they're doing. Besides, Sticky Keys is only for modifier keys (Shift, Ctrl, Option, and Cmd).QuoteEndQuoteEEndYes, I know its not the culprit of the bug, I just put it up there because it was possibly would be one reason turns would be skipped, but I'll delete it now. My computer does not have sticky keys, so I wasn't sure whether it would apply for that button. Also, I tested out the mac theory which as I suspected is not a cause. I've tested over and over, and so far the only culprit I could find was the Space button as you already stated. From all the testing, it gives almost indefinate support to the space bar theory, now the only question is, Is it the player factor (such as accidental pressing/holding of the button) or is there a glitch that causes the spacebar to be registered over and over again. So far thats what I've been testing heavily, but I can't really find any evidence to support the idea of a glitch, since the facts all oppose the idea. To be quite frank, I think it is player error that is causing this problem.Since the bug is found at inconsistent areas, it points that it is not a level glitch. Since it has occurred on level one, it points that it is not related to the skills section, the creature, the level, OR the characters other than nera. Although I'm not saying that these aren't the culprits, pretty much all the evidence leads us to narrow only a few remaining culprits:Nera Character glitch: Very unlikely, since her coding would have to both affect not only her attack mode, but all the other characters attack modes. I highly doubt she has any connection.Glitch within the character action bar: Though this is a primary suspect, no evidence has been pinpointed to this which further weakens the claim that the coding for the bar is causing this.Player error: Almost Guaranteed to be at least ONE cause of this problem, whether it be direct such as accidental pressing of the button, or indirect such as something within their computer preferences that is causing the button to be pressed.I know it may be hard to believe such a complex issue be answered by such a foolish answer, but we can't ignore the very high probability of player error. As always I will continue the testing but so far that is my primary suspect. A very simple fix for this, would possibly put in the description of the game that space skips attack phase. Even if this is not the bug culprit, it is almost guaranteed to be the cause for at least SOME play
EternalLurker
hen in doubt, the customer is always wrong.
gunground
QUOTE (EternalLurker @ Nov 5 2009, 11:03 PM) quotecWhen in doubt, the customer is always wrong. /happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" />QuoteEndQuoteEEndWell you have to admit that this has got to be the cause for at least SOME of the players. A simple accidental mispress causes the turn to end, hence why some people get their turns skipped. I'm not saying that this is the bug cause, but alerting people of this hotkey will at least curb a few complaints. I will continue to find out exactly why this bug is happening, but nevertheless this has been proven to be a cause of turn skipping, and by assessing it properly, we can seperate the non-bug related reports from the actual bug ones. Either way the game would benefit from just a few words added to the description is all I'm saying.I'm going to test some more so I'll update this thread la
EternalLurker
o, I wasn't disagreeing at all. What I stated in that post was my precise philosophy, no sarcasm included. The fact that I've never once encountered this bug only verifies it furt
gunground
QUOTE (EternalLurker @ Nov 7 2009, 09:53 PM) quotecNo, I wasn't disagreeing at all. What I stated in that post was my precise philosophy, no sarcasm included. The fact that I've never once encountered this bug only verifies it further.QuoteEndQuoteEEndHa, sorry. I thought you were being sarcastic /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />. Still no signs of the bug, and I've tried pretty much everything. I've still got a few more things that I need to make absolute sure that its not a glitch. Despite the lack of evidence, I'm still open to the idea that it might be a glitch, but I'm simply running out of ideas. I'm pretty confident though, that if it is in fact a glitch it would be related directly to the spacebar multiple registering. Though at this time its definitely looking like user error /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif
EternalLurker
ell, then, guess the solution is to get rid of the Spacebar keyboard shortcut, whether it's in there intentionally or not. It doesn't save all that much time any
gunground
QUOTE (EternalLurker @ Nov 8 2009, 10:38 AM) quotecWell, then, guess the solution is to get rid of the Spacebar keyboard shortcut, whether it's in there intentionally or not. It doesn't save all that much time anyway.QuoteEndQuoteEEndAll right, guess that would be the best solution for this time. Even if this was somehow a glitch, this SHOULD remove it. If it doesn't, then I will know directly what exactly is causing the bug since it would pretty much narrow down my leads dramatically. Either way its a win-win. Please alert me via post when the spacebar function is eliminated, and I will test it one final time for any signs of the