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> Starcraft (I, II), Hell, it's about time...
rainen
post Aug 8 2010, 01:56 AM
Post #61


has too much free time
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(insert hour long rant about not being able to get SCII here) and then I (Insert another hour's worth of rant here)

So yea, as you can tell I REALLY WANT SCII


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I bought SCII. My username is Rainen.
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Chamomile
post Aug 9 2010, 08:34 AM
Post #62


The Chemically Imbalanced Pathological Liar
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Stragas, the thing is, Roach/infestor is too gas heavy to do on two-base versus Terran Mech. Plus, as I said before... Siege tanks are (again, pardon me, but I've been raging about it for a while now) FUCKING imbalanced because of their non-SC1 like overshooting.

If I try for three base, then I can't really get an army that's mobile enough to stop Hellion-harrass on my mineral lines.


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PlagueXRoamer
post Aug 9 2010, 10:42 AM
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The Wierd one and the Almost Normal one
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I've heard that DotA has finally come to SCII, in the form of 'Storm of the Imperial Sanctum'. Anyone has tried it yet?

We still has no SCII...
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An
post Aug 9 2010, 02:39 PM
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Aww. Plague & Roamer. *hug* It is ok, kids. The game is not going anywhere. You will be playing it =).
I wish I have 100mil like Blizzard to develop a game. It would be so awesome-o!
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Chamomile
post Aug 10 2010, 04:53 AM
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QUOTE (PlagueXRoamer @ Aug 9 2010, 03:42 AM) *
I've heard that DotA has finally come to SCII, in the form of 'Storm of the Imperial Sanctum'. Anyone has tried it yet?

We still has no SCII...



Storm of the Imperial Sanctum may very well be the best version of DotA EVER.

I may just be saying that since it's SCII, but hey, a little bias never hurt anyone.

SotIS still needs a little bit of balancing, and at the moment, there are only about 9 different heros, but it looks promising. Since it was out during BETA, it's been going through revision after revision after revision after revision after... well, you get the point.

At the moment, it's pretty fun (IMG:style_emoticons/default/happy.gif)

And Plague, you can buy it now... $50 up here in Canada :3


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Stragas
post Aug 10 2010, 05:35 AM
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Hmmm... I don't recall Roach being gas-heavy. And Helion harass doesn't work if people actually invest in a few spine crawlers... For some reason, people find crawlers a lot more expensive than they really are. But yes, Mech is hard for zerg to overcome, and that is why we need lurkers. However, I'm sure Roaches are strong enough to fight against tanks... and infestors will do well.

To be honest, I'm more of a tos dude. Sentinels usually help with mech, and I usually use stalkers with less Phoenix in my first build. I mean... Thors already give areal superiority to terrans anyways, so mind as well as dominate the ground before taking out carriers. MMM for me is the hardest build to counter, and usually a quick storm or two quickly changes the situation... if only Ghosts were not so early tier, because some of my friends actually use EMP.
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